﻿using System;

namespace SqueezeboxLib
{
    public class SqueezeboxPlayerStateChangedEventArgs : EventArgs
    {
        public PlayerState OldState { get; set; }

        public PlayerState NewState { get; set; }

        public SqueezeboxPlayerStateChangedEventArgs(PlayerState oldState, PlayerState newState)
        {
            OldState = oldState;
            NewState = newState;
        }
    }
}
